Corvus' Miniatures

Painted sf & fantasy miniatures by Gerrie Schenck

Showing posts with label studio mcvey. Show all posts
Showing posts with label studio mcvey. Show all posts

Desktop update: practice time

With both Bregan done and the DUZI mission successfully completed it feels like some weight has fallen off my shoulders. Some weight I didn't know that was there until a few days ago. What I mean is that the need to deliver super high quality has made way for creative, casual and fun miniature painting.


So work has continued on the Vanguard Trooper. Nothing top-notch, but I'm enjoying it. And even this low quality (call it good gaming quality :) is a good practice for the showcase quality stuff. It allows me to try out new mixes and techniques without wasting too much time or a good miniature.



I also have a bunch of stuff lined up for this blog, but all of it needs more work: new cloud backdrops, a tutorial on Bregan's base, my opinion on the "new" Rackham minis.... stay tuned!

New project started: Vanguard Trooper

Started working on a new miniatures tonight: a Vanguard Trooper by Studio McVey.

It's the first time I try out one of their figures and I'm a bit disappointed in a way. For some obscure reason the metal figure comes in 4 parts: legs, torso, head and the arms which hold a weapon. What I find strange is that the body with the head isn't one piece, and then the arms with the weapon a second part. On top of that the legs and torso don't quite fit that well. I also had to file away quite some metal on the head and neck to get a pose similar to the one on the blister.

But on the other hand the sculpt is fantastic. All details are very well pronounced, quite some variation on the figure as well. Maybe the resin version is worth the extra cost over this metal figure after all.... (assuming it's cast in less parts).


 

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