Corvus' Miniatures

Painted sf & fantasy miniatures by Gerrie Schenck

The myth of limited edition miniatures

The Fourth Edition release of Space Hulk has surprised a lot of people, including me. "Wait, isn't this the same version as the 2009 release? Oh, there are four more missions in there, and it's more expensive...".

This made me think: what does limited edition really mean? Well, as a consumer, I'd say nothing. It might seem that smaller companies and indie studios benefit from limited releases (more on that later), but in what way does a behemoth like GW benefit from this? Maybe they want to limit the risk when releasing a stand-alone game like that, but on the other shouldn't this game be that good to earn a permanent spot in stores everywhere?

Another question I ask myself is: is this fair towards your customers? Call something limited and then releasing the same product again later on, with only small alterations? I'll give you another example further on.

On the other hand one can say that everything is limited. Everything will go out of production at some point. Take for example the GW starter sets (like Dark Vengeance for 40k). Of course they are bound to a version of the game, but the models in there will not be produced any more when a new version comes out. So why aren't they marked as limited edition? You could say, this is made to get people into the game. Well doesn't the same thing count for Space Hulk?

It's a bit of a mystery to me. Of course there's an entire market that thrives on the sales of out-of-print items. When the first news of the fourth edition Space Hulk came out I went to eBay and found loads of third editions on sale, like this:



Imagine buying a third edition set for twice the normal price last week :) But of course this isn't GW's problem.

I already mentioned indie manufacturers and smaller companies. They often offer limited edition miniatures as well, but this is indeed to minimize the risk, simply because they want to invest one time in the creation of a sculpt, master and mold. Molds wear out over time, so that's usually related to the number of miniatures which will eventually be cast.

I mentioned a second example. Remember The Barbarian Dude by Raining Frog Studios? It took the miniature community by storm and sold out in a very short amount of time. But what happens a few months later? A slightly altered version is offered, again in limited quantities. It looks a bit similar to what happened to Space Hulk but on the other hand I can understand this a lot better since it's probably just a guy who ordered a sculpt to be cast and selling it from his garage (hence the name of the company :). Can you blame him? No. Is it fair towards people? Maybe. Should a fantastic miniature like this be available in larger quantities? Absolutely!




Another company who did this quite often was Rackham. In their Confrontation line they had a number of limited edition minis, ranging from 1000 to 5000 copies. For example one of my all time favorite miniatures: Shanys L'Ombre (Shanys the Shadow). I got hold of two copies of the French version. But what happened the year after? The Confrontation game was released in German, and Shanys got another 5000 copies, this time with a German stats card :)

Shanys L'Ombre by Rackham, my 2005 version.
Luckily there seems to be one kind of limited edition figure that seems to hold true to its spirit: the exclusive miniature. Although technically not limited in copies, it still has the largest chance of never being produced again. For example the Confrontation model Phidias De Basarac, only available at the 2003 Monde Du Jeu show in Paris, France, with 1000 copies made. Below you can find my paintjob, dating from the same year. Ahhh the good old Confrontation days :)

Phidias De Basarac by Rackham, painted in 2003.


Another good example are the Games Day exclusive figures, some very good sculpts among those as well.

The Games Day 2010 exclusive figure, painted one year later.
That's all for this opinion article. I would really like to hear your thoughts on this subject, so please put them in the comments!

Video Tutorial: easy paint chipping effect

In this short video I will explain you how to achieve an easy chipping and/or scratching effect. Suitable for gaming quality and showcase quality paintjobs.

 

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